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Quality of Life patch 1.0.1 (Windows)

Focus on making the game less punishing and more comfortable to play
Note to controller users: interact is now on the square(ps)/x(xbox) button by default

  • Keyboard keys and gamepad buttons are now rebindable in the options menu
  • Thumbstick now properly works in menus, enlarged gamepad deadzone
  • All enemy attacks deal slightly less damage
  • Reduced stamina cost of basically every action
  • Stamina now starts recovering faster after performing an action
  • Invulnerability period after being hit is now slightly longer
  • Invulnerability period after parrying is now slightly longer
  • Wendigo shrines are less common in Unholy Parish
  • A random room in Unholy Parish now holds a chest with an extra Token in it (to add a feeling of progress and more variability to runs even if the player is unable to defeat the first boss)
  • Crippled cultists no longer randomly spawn when a cultist is killed
  • Token shop now has descriptions for each choice available
  • Increased jump height
  • Adjusted the physical size of several enemies and their attacks to make jumping more viable
  • Reduced the price of items that give Strength or Finesse
  • Made adjustments to the intro to improve the experience
  • Added a new Potion effect

The patch will be out for Mac and Linux very soon!