Developer postOriginal post (opens in a new tab)

Hotfix: v2.2b

Hi again everyone! I’ve been working through the bug reports and continuing to chip away at them. There’s another small update today addressing some issues:

Missions & Progression Fixes

  • Fixed an issue where the 'Storage Mystery' mission had no waypoint when it progressed in 'Chronos'.

  • Fixed an issue where the 'Storage Mystery' mission did not update when entering the storage facility.

  • Added the ability to acquire the 'Storage Mystery' mission via the terminal in the police station.

  • Fixed an issue where generators still displayed an interaction prompt after completing 'Mapping the Unknown'.

  • Added a mission progress counter for objectives requiring multiple steps.

  • Fixed an issue where waypoints were not removed after completing certain objectives.

  • Fixed some issues with waypoints for the 'Storage Mystery' and 'Mapping the Unknown' side missions.

General Fixes

  • Resolved a bug that could result in crashes when transitioning from one level to another.

  • Fixed character positioning being too high in the inventory screen when the player is in the Storage Facility.

  • Fixed a computer in the Storage Facility having a hacking skill requirement of 0.

  • Fixed skill requirements incorrectly set to 0 for 'Medical Kit' in the Storage Facility.

  • Fixed skill requirements incorrectly set to 0 for 'Ammo crate' in the Storage Facility.

  • Fixed pipe mesh clipping issues in the Storage Facility.

  • Fixed an issue where the Enlightened Soldier in the Storage Facility did not update dialogue after the player rescued him.

  • Updated the 'Power Cell' item description.

  • Updated the 'Power Cell' item image.

  • Fixed 'Time Dilation' software not activating when pressing the related input.

  • Resolved issues with starting software not functioning correctly.

  • Balance pass on melee weapon spawn rates.

  • Fixed issues with some crafting items not accurately reflecting their cost.

Audio Fixes

  • Fixed an issue where Tutorial UI sounds were not affected by volume settings.

  • Fixed an issue where player damage sounds were not affected by volume settings.

  • Fixed an issue where loot opening sounds were not affected by volume settings.

  • Fixed an issue where item pickup sounds were not affected by volume settings.

  • Fixed an issue where inventory opening sounds were not affected by volume settings.

  • Fixed an issue where UI tab sounds in the character screen were not affected by volume settings.

  • Fixed an issue where grenade sound effects were not affected by volume settings.

  • Fixed an issue where assaulter bandit shooting sounds were not affected by volume settings.

  • Fixed an issue where camera ambient sounds were not affected by volume settings.

  • Fixed an issue where camera detection sounds were not affected by volume settings.

  • Fixed an issue where crafting sound effects were not affected by volume settings.

  • Fixed an issue where jail door opening/closing sound effects were not affected by volume settings.

  • Fixed an issue where 'Vespar' hit and death sounds were not affected by volume settings.

I hope this helps improve your experience with the game! ❤️

- debdev