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A Look Ahead: Update v2.1

Hi everyone! The 6 month anniversary since release is almost here 🎉 To celebrate, I’ll release a major update, v2.1, next week, including new content, improvements, and fixes for you to enjoy.

Here’s a quick look at what’s coming:

Enemy Shields: Stronger enemies will now have a shield bar above their health bar, clearly showing the difference in difficulty from earlier enemies.

In-Game Messaging: To increase interactivity and immersion, NPCs can now send you messages that you can reply to.

Third Person World Interactions: One common question in a first-person RPG is: 'what’s the point of creating a character I don’t see in-game?'. In an attempt to address this, you’ll now be able to interact with objects in the world, sit, drink, and watch your character perform those actions.

And much more, including:

  • Revamped armour mod system

  • New augments

  • New enemy types to increase combat variety

  • UI upgrades, new 'local' map screens

  • Revamped computers and added more for lore

  • Disassemble weapons in-world to reduce inventory clutter

  • Performance enhancements and bug fixes

I’ll go into more detail next week when the update releases. Every update brings the game closer to the original vision I had for it. I hope you’re as excited as I am! Until then, I'll keep working through all of your reports and feedback. Thank you all so much for your patience, belief in the game, and support. ❤️

- debdev