Developer postOriginal post (opens in a new tab)

Patch Update.

Hello, I have made a few changes since DGA's video and from some bug reports.

There is at least another patch to go as I have found some serious issues including all tiles becoming ruins and initial settlement being moved without moving the town hall.

Changes made:
- Fire particles for buildings on fire are replaced by fire symbol.

- Volume issue checks and fixes.

- Fixed tiles not reverting properly when home is destroyed on it.

- Made an edit to how max farmers is counted.

- Resources Panel storage adjustment view now repositions after scaling.

- Stopped main menu tutorial button saying load game after accessing the settings menu.

- Stopped worker text disappearing after opening and closing the main settings menu.

- Reprogrammed explorers exploring ruins so it should be impossible to get stuck at the end.

So I will be back with a patch ~tomorrow. The game build is current unstable from testing, until I release the next few fixes.

Thanks for your patience!

Have a few screenshots:

Faith settlement in the mountains.

Large Port town.