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Alpha 2.02 Patch

Alpha 2.02 Patch

New patch out to fix some of the bugs from last release as well as some lingering ones.

Patch Notes:

-Building on islands fixed, will no longer place platforms below the surface

-Enemy AI’s fixed on the container ships, patrols and stationary enemies should be working correctly now

-Fixed angular fish spawns, players will now notice much more of them while exploring underwater ruins

-Shark spawn limits set for sharks attracted to hanging creatures

-Black box minimap icon fixed

-Abyssal worm particle colors changed to deep blue

-Putting ADS suit back on the crane should no longer freeze animations

-When player turns in “Baby took my shark” contract, player will automatically see dialog box explaining contracts

-Radio error message will now read “Must Finish Baby Took My Shark Contract First To Use” instead of saying to finish the tutorial

-Sound FX added for when you salvage a enemy raft

-Sound FX added for when you finish torching a car wreck

-Sound FX added for when you use the water jets in suit

-Sprint Fixed

-Seaweed model changed to a 3D model

-Eating and Drinking animations now properly play when you use these item while holding a weapon

-Fixed enemies and merchant ships from flying

-Tutorial research beacon should no longer be spawning once player has completed the tutorial

Note: If you have any game problems, please email [email protected] for faster service. We can also help return missing buildings (i.e. your base disappears, etc) if you send us your save.

Thank you,
CodeBullet