Alpha 2.02 Patch
New patch out to fix some of the bugs from last release as well as some lingering ones.
Patch Notes:
-Building on islands fixed, will no longer place platforms below the surface
-Enemy AI’s fixed on the container ships, patrols and stationary enemies should be working correctly now
-Fixed angular fish spawns, players will now notice much more of them while exploring underwater ruins
-Shark spawn limits set for sharks attracted to hanging creatures
-Black box minimap icon fixed
-Abyssal worm particle colors changed to deep blue
-Putting ADS suit back on the crane should no longer freeze animations
-When player turns in “Baby took my shark” contract, player will automatically see dialog box explaining contracts
-Radio error message will now read “Must Finish Baby Took My Shark Contract First To Use” instead of saying to finish the tutorial
-Sound FX added for when you salvage a enemy raft
-Sound FX added for when you finish torching a car wreck
-Sound FX added for when you use the water jets in suit
-Sprint Fixed
-Seaweed model changed to a 3D model
-Eating and Drinking animations now properly play when you use these item while holding a weapon
-Fixed enemies and merchant ships from flying
-Tutorial research beacon should no longer be spawning once player has completed the tutorial
Note: If you have any game problems, please email [email protected] for faster service. We can also help return missing buildings (i.e. your base disappears, etc) if you send us your save.
Thank you,
CodeBullet