Patch notes v1.0.2
- Fixed a bug that caused challenge rooms not presenting player the trinket chest after winning the challenge.
- Added some enemies an idle animation.
- Added an animation to the challenge pineapples.
- Added challenge room pineapples a pick-up sound, you know, the sound that pineapples make.
- Fixed inconsistencies in Dragon Cultist damage pattern.
- Fixed a bug where player was able to walk through Dragon Knights even though they shouldn't.
- Fixed a bug where a door was placed incorrectly in one of the challenges.
- Fixed typos in challenge text boxes.
- Enemies in challenge rooms no longer drop loot.
- Boss minions no longer drop money. They may still drop health pickups.
- Homing attack gained a new animation and its hitbox has been reduced drastically.
- Added new sound effects and updated some music files.
- D-pad controls should now work properly when selected from control bindings.
- Fixed a bug relating to d-pad that caused game to crash.
- Added a tiny deadzone to gamepad thumbstick controls to reduce control-related problems.
- Extra health cannot be picked up when in full health any longer.
- The ambient sound in transition rooms should no longer start really loudly.
- Player should no longer die when picking up "Steel Your Precision" rune in hard mode.
- Game now starts in fullscreen by default.
- Fixed a bug where player was able to fall down left and right side doorways.
- Touching health pickups when in full health now reveals player's health.