Patch notes v1.0.3
- Made some slight adjustments to main menu, like moving button prompts more towards bottom corner and added a version number
- Options menu has had some changes, all display and graphic-related options have been moved under a single option window
- You can now select window size up to 4x normal size
- You can now select the amount of physics blood from off - low - medium - high. High is default.
- You can now select a faded colors mode
- Necro Dragon's max minion count has been raised from 4 to 5
- Necro Dragon's minions' speed reduced
- Necro Dragon's minions now have an unique death animation
- Necro Dragon's minions' spawning now has an animation, indicating where the spawning will take place
- Necro Dragon's teleport spell has been adjusted and should no longer teleport too close to player
- Necro Dragon will no longer take extra hits from same attack during slow-motion
- Adjusted enemy spawning in a way that should prevent from player falling into a cluster of enemies when entering a new room from the top
- Peeks (teleporting enemies in Underground Forest) should no longer get stuck in walls, ceiling or floor
- Peeks should no longer teleport right in player's location
- Player should no longer be able to take damage right after starting the room clearing challenge that includes Blades (bouncing enemies)
EDIT:
- As an added bonus, a screen color filter unlock system was added to the game. Unlocked screen filters and faded color scheme can now be accessed from unlock menu.
- You may unlock new screen color filters by advancing further in the game.
- A timer has been added to the game. Timer will be visible when a boss has been killed, player is killed or game is completed.
- Button prompts have been added to options/unlock menus
- Adjusted Peeks' behaviour a little bit, in attempt to make it less annoying. It is still quite annoying.
Happy hunting!