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Development Update 6

Greetings all and Happy New Year. I hope you all had a wonderful Holiday season and are rowing into 2018 pumped and energized! I've been a bit busy dealing with Christmas shopping, visiting family members and friends (you know how it goes) so I've been a bit behind with the Development Updates. Well anyways... to kick off the new year here's Development Update 6.

As of now, the game is pretty much core content complete. I always hesitate to say it's complete since I try and leave room for new / good ideas even if they weren't originally planned for. Basically if I feel it'll improve the overall experience sufficiently I'll make room for it in development time.

Recently I've been working to polish the additional game content such as the quests / secret items / secret areas / secondary endings / etc...

The rowboat scene above is an example of one of these scenes.

I've also been making a second pass with the bosses in game, fine-tuning making difficulty and making sure they feel good, powerful, and dynamic.

As it stands I'm aiming to have the game ready for release in early 2018, and I hope you're all as stoked and hyped as I am.

As always, thanks for following along with this development journey.

Cheers and Happy New Years again!