- 60000 particle limit with physics (try to reach it!)
- 20 new presets
- 2 new meshes
- Next/Prev mesh selction in editor
- Improved Addaptive Scaling (will try to keep 90 FPS at all times)
Bug fixes
- Removed props that caused crash
Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.
Source: Steam Community (opens in a new tab)
- 60000 particle limit with physics (try to reach it!)
- 20 new presets
- 2 new meshes
- Next/Prev mesh selction in editor
- Improved Addaptive Scaling (will try to keep 90 FPS at all times)
Bug fixes
- Removed props that caused crash