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Fort Triumph received a new patch.

Adventurers!

Fort Triumph has just received a new patch. Changes that have been so far only available in the Beta Branch are now coming to the full version of the game.

Changelog:

From Beta Branch:

  • When a unit is stunned, it gets Stun Protection on the next turn (making consecutive stunning or stun-locking harder). Units with Passive Stun Protection are unaffected by this change.
  • Reduced the cooldown of Whirlwind, Grapple Hook, Knockback Arrow, Repelling Shot, Shockwave, and Charge to 2 turns. The cooldown for the Whirlwind Wall upgrade is unaffected by this.
  • Increased the cooldown of Kick to 1 turn (so it can still be used every turn but only once per turn).
  • Increased the cooldown of Nudge to 2 turns.
  • Increased the level requirement of the Whirlwind cooldown upgrade to level 7 (from level 3).
  • Perpetuity Shrine no longer increases the duration of Stun Protection.
  • Significantly reduced the benefit of physics over regular attacks regarding mission grade.

Changes:

  • Changed Magic Boots to remove the cooldown of Kick.
  • Added a new upgrade to Kick that cancels Stun Protection.

AI:

  • Community: Made strategic AI a bit less aggressive in terms of taking over beetcoin farms and magic extractors.
  • Small optimizations to strategic AI.

Bug Fixes:

  • Community: Fixed bug where when using a controller, it was possible to purchase buildings/upgrades without enough resources.
  • Community: Fixed bug where sometimes when purchasing an upgrade with a controller, the cost was applied twice.
  • Community: Fixed bug with Daredevil passive upgrade not working for the duration of the mission in which it is acquired.
  • Community: Fixed bug where getting the passive Dash and Slash upgrade during a turn (when Dash and Slash is not on cooldown) caused no AP to be awarded for that turn.
  • Community: Fixed bug where the game could get stuck when a unit with the Phoenix trait dies, is resurrected and then levels up in that same battle.
  • Fixed Freezing Arrow upgrade not working.
  • Fixed the range description of Safe Movement.
  • Small performance improvements.
  • Community: Fixed bug where sometimes edge-scrolling with the mouse doesn't work on the top and right borders (Mac only).
  • Community: Fixed a bug where, in rare cases, faulty texture compression caused the game to crash.
  • Community: Added OpenGL support on Windows as fallback if Direct X 11 is causing issues.

In addition, Steam Summer Sale has arrived and adventures in Fort Triumph are now 55% off. Get the game before July 8 to enjoy the discount.

https://store.steampowered.com/app/612570/fort_triumph/?&utm_source=steam&utm_medium=text_organic&utm_campaign=summersale21&utm_content=storepage&utm_term=ft

If you have the game already, check out our other games on sale listed on ALL iN! DEALS.

Don’t miss the bundles for the best deal:

https://store.steampowered.com/bundle/20831/TurnBased_Adventure_Bundle/
https://store.steampowered.com/bundle/18124/All_in_Sales/

Start your adventure now!

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