
It’s been a busy year for House Party! The game has seen a ton of new additions and improvements to this point in our Early Access period. Highlights include:
New Additions
- Two Short Stories: Date Night with Brittney & A Vickie Vixen Valentine’s Day
- New characters and tons of new story content – in addition to the short stories, we’ve added many new quests to the original Early Access release and introduced “conversational routes” to “win” with certain girls.
- Several new game mechanics including the ability for the player to get drunk, and realistic NPC reactions to intoxication, nudity, fighting, etc.
- An entire backyard area with hot tub, gazebo, and fire pit.
- Art for a surrounding neighborhood over the fence.
- Every NPC has been professionally voice acted and their movements are now tied to custom animations done for us at Take One Studio.
Improvements
- The AI is now much more robust and characters behave differently depending on their relationships with other NPC’s and the player.
- Many of the NPC’s have been redone by our in-house character modeler.
- We have rearranged the house to better suit NPC path-finding and general game-play ergonomics.
- House Party has also taken on a new dimension with an upgraded lighting engine that makes the house and NPC’s look fantastic.
- Implemented a thorough graphics menu with the ability to toggle real time lights, shadows, Vsync, and volumetric lighting.
- The command console has been redone with the addition of ability to resize objects and body parts.
- All characters including men now have dancing animations.
- Male NPCs were given genitals and can have sex with other NPCs.
- We’ve also had an environmental modeler join the team, and they’ve made some beautiful updates to furniture, props and game lighting.
