Alright guys another patch!
-New Content-
- Cute Eyes Blue
- Cute Eyes Red
- Cute Eyes Pink
- Cute Eyes Green
- Cute Eyes Orange
- Cyclops Blank
- Cyclops Dilated
- Cyclops Evil
- Cyclops Cyborg
- Cyclops Girl
- Cyclops Awoken
- Spider Eyes Blank
- Spider Eyes Dilated
- Spider Eyes Yellow
- Spider Eyes Evil
- Spider Eyes Thuli
- Spider Eyes Cyborg
- Spider Eyes Girls
- Spider Eyes Awoken
- Hockey Mask
-Bug Fixes-
- Fixed infinite falling bug.
- Increased width of bottom banner in front menu.
- Increased width of join page.
- Made Text pop up for modifiers not show up for non modifier buttons.
- Placed a hard Z-Kill system in place.
- Made Rockets follow velocity for rotation.
- Fixed a bug that was causing non LIVE modes to not generate SB.
- Fixed a bug that was causing walk modifiers to spawn while in air.
- Remote Charges for Tactical RL now explode on player death.
- Fixed animation spam for spam clicking abilities.
- Built a server authenticated system for projectiles to fix angle discrepancies.
- Made stun on Raygun cause last hitter, so proper kill association happens.
- Added a prevention to look at shop while ready.
-Game Adjustments-
- Made Camera focus all players rather than biased focus.
- Slowed Tactical RL rockets down to about 50%
- Ranged weapons now have an inverse falloff for aim assist.
- Lowered bleed time from 3 seconds to 1 second for wolf claws per stack.
- Money generated from LIVE was 3500, raised to 5000 for wins
- Moved some spawn points around in Castle
- Slowing or Hastening game-speed now affects sounds as well!
- Added an occlusion effect to objects blocking view of characters.
- Changed front menu background.
- Changed Tunga Pit back to the darker version
- Sorted shop by value, so cheaper items are on top.
- redid algorithm for sorting on item changing.
-Upcoming-
The next thing i'll be looking into is a new weapon plus working on the revamped CTF system.
Don't forget, if you have questions or just want to chat, come join our discord!
https://discord.gg/sdbWSK6