
NOTE: These notes include some changes that were already in Thursday’s update, but weren’t called out in the previous set of notes.
Weapons
- The time that damage lingers on the monster after they escape Flamethrower flames has been reduced by 20%.
(DESIGNER'S NOTE: The Flamethrower is a tricky weapon to tune so that it feels effective without being oppressive. We have pulled the increase we made Thursday back slightly based on feedback.)
Perks
- The Disrupted duration bonus granted by the monster perk Scream Fest was reduced to 8%/16%/24% (from 10%/20%/30%).
W.A.R.T.
- The reduction to Leap's cooldown granted by the Kinetic mutation was reduced to 20% (from 25%).
Deathwire
- The Voltage Vise mutation Sensor Spike drawback now increases activation time by 20% (down from 30%).
Cosmetics
- Added ‘kiss’ particle effects to the teen emotes S.W.A.K. and MWAH!, as well as the W.A.R.T., Werewolf and Doll Master’s Kiss of Death emotes.
Bug Fixes
- Fixed an issue where the connection quality icons for your selected matchmaking region were not displaying on the Game Mode selection screen.
- Fixed an issue where the ‘Dance it Out’ teen emote was accidentally replaced with an animation intended for a new emote.
- Fixed an issue with certain Doll Master costumes where the candle flames on the hook would not appear on certain graphics settings.
- Fixed an issue where HUD indicators would not appear for teens that are off-screen and exposed by the Anomaly’s Scour power.
- Fixed an issue where teen perks Friend Zone 1 and Friend Zone 2 were giving the same benefit as Friend Zone 3.
- Fixed an issue where the aura of the monster would be revealed before they transformed by certain effects such as Friend Zone.
- Fixed an issue where the Doll Master himself would also get revealed when a noisemaker revealed a possessed Doll.
- Fixed an issue where the teens' legs would unnaturally bend when using the Shiver emote.
- Fixed an issue where the duration circle around the teen player’s reticle would sometimes not appear when a teen’s actions were temporarily disabled by the monster.
- Fixed an issue where several aura reveals granted by teen perks or weapon mods were not showing while a teen was controlling an RC Flyer or Infernal Eye.
- Fixed an issue where a Solar Flare sentry would look inert when a teen was performing any action, rather than only when their weapon was disabled by the monster.
- Fixed an issue where prize boxes earned since Thursday’s update would not always display correctly on the prize box screen.
- Fixed the wording of the Lethal Weapon perk description to clarify that the multiplier is applied to Life loss inflicted not total Life.
- Made more updates to Raygun netcode to improve hit detection accuracy in higher latency situations.
- Fixed a few sections on the stage portion of the Eviscerator map where game audio would not play correctly.
- Addressed an issue where players would sometimes get stuck on an “Updating..” prompt at the end of a match.
- Fixed an issue where the visual effect when Deathwire focuses Voltage Vise would sometimes not play and adjusted the appearance of the Voltage Vise focus animation.
- Fixed an issue where an emoting teen would sometimes continue to play the emote even if they start to perform another action.
