
Hello! Today we have updated the game, the current version of 39 288 with the following changes:
● Balanced edits:
Assault
- “Meteor” is no longer blocked by “Dash”
- “Shattering impact” mod increases Meteor air damage by 20/40/60% (instead of 40/60/80%)
- Missiles with the "Improved guidance" mod deal 35/70% more damage (instead of 50/100%)
- “Rocket artillery” mod reduces ammunition consumption per shot by 25% (instead of 50%)
- "Fuel Conservation" mod is reworked. Now the fuel will not be consumed by flight if Assault received damage more then 4/3/2 seconds ago (instead of being dependent on current durability of 100/95/90%)
- "Extra tank". Fuel reserve and regeneration increased by 50/70/100% (instead of 15/30/50%)
- “Frequent Desh” gives 50/150/200% to the recharge rate (instead of 100/200/300%)
Bomber
- “Damaging barricade” mod inflicts 300/500/700 damage to the enemy as it passes through the barricade. (instead of 200/300/400).
- "Dead Man’s Switch". When Bomber is destroyed, 2/3/4 Mines (instead of grenades) are dropped.
Sniper
- "Improved battery." Now the charge does not accumulate outside of the aiming mode, but exiting aiming mode does not reset the charge accumulated.
- "Damage for accuracy." Now damage bonus is 3/5/8 % per hit with a full charge, and -1/2/3 % of damage for a miss (instead of 1/2/5 and -1/2/5)
- "Executioner’s Cloak."THe appropriate damage is now dealt over 3 seconds. (instead of 2)
Guard
- The base "Laser" now reduces outgoing damage of the target by 30% (instead of 50%)
- “Damage Reduction laser” reduces outgoing damage of the target by 40/50/60% (instead of 65/75/85%)
- “Rem” ability now pushes away opponents on collision.
Tech
- “Instant Teleport” mod has been changed to “Rapid Teleport”. It now works 2 times faster than standard teleport (instead of being instantaneous).
- Reduced the number of points received for repairs in battle.
● Game Modes
- Destroyer durability now depends on teams size (at 3 * 3 their strength is decreased).
- The number eliminations necessary win in “team deathmatch” was reduced.
- In the “team deathmatch” mode, the amplifier indicator disappears if it is picked up by the enemy.
- In the “Data Interception” mode, the captured Data core is valid for 1 minute, after which it is dropped from the player.
● Bug fixes
- The camera slightly shifts in height when jumping and using mobility abilities
- Suicides do not count as death in statistics.
- Saboteur's grenade can no longer do double damage
- The Decoy appears at the end point, not the starting point, when using the Return ability with the “Decoy Beacon” mod
- An Assault can hover in the air when using the Meteor
- The sniper's Decoy cannot receive headshots
● Other changes
- New order of appearance on the victory screen (after the match)
- Reworked the announcer in the “team deathmatch” mode
- Fixed localization errors
- Fixed problems with collisions
* * *
If the patch is not installing automatically - restart Steam (or) check the “integrity of the game files”.
How to ”Verify integrity of game files”:
1. Right mouse button on CityBattle at Steam Library
2. Properties
3. Local files
4. Verify integrity of game files
