Dear Friends,
Today we are resuming the Closed Beta Test of CityBattle. The servers shall be opened at 9 p.m. Moscow time today and shall stay open for a few days. We shall announce the end of this Closed Beta additionally.
Based on your feedback, we have made a few changes in the game. For more detail, please see below.
Have a great evening and a pleasant game!
What's fixed?
— Bug related to invulnerability after Second Chance activation in Guard.
Interfaces and gameplay
— New damage indicator, reworked red arrow and red screen.
— Server status (online/offline) now shows in the login screen.
— Animations on the post-match lineup fixed.
— Increased the number of points for Support and Combat support.
— Warmup is now optional.
Weapons
— Changed weapon balance: reduced damage from the Guard's and Assault's weapons, increased the radius of the Hail grenades detonation from enemies, the Shotgun scattering is now similar to that in the alternative mode, repair with the Shotgun increased.
— The Smart rifle can now shoot in the alternative mode even without locked target.
Abilities
— Rebalanced several details of the Guard.
— The Reactive Artillery detail of the Assault now has no delay before shot, but removes the ability to shoot in rounds of three grenades.
— The Tech cannot teleport to enemies in the Warmup.
Level
— Destroyers' damage reduced.
— Generator durability increased.
