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Patchnote 1.5

On Monday, September 11th, we have deployed a new patch for Krosmaga that contains, amongst others, several balancing changes made to the cards. Check all the changes below!

CHANGES

EQUILIBRAGE

  • The maximum number of Krosmic cards per deck is now 7. Read the devblog to learn more about the new limit.

INTERFACES

  • On tablet or smartphone, when a loading error occurs, players with a guest account will be asked to confirm their account so they won't lose their information.
  • A bonus will now be given to players returning to the game after more than 30 days (boosters + special Ecaflip challenges).
  • Addition of an icon appearing in combat to signify an unstable connection.

BUGFIXES

IN COMBAT

  • When reconnecting on a device that is struggling to load a match, animations from events that happened while the player was offline no longer play when they rejoin the game.

CARTES

  • Anathar: Its effect is now triggered like other counterattacks (regardless of the source), no longer only during a fight.
  • Jahash: If entered into play by an Otomai transformation, it will now make its owner draw a card instead of whoever's turn it is.
  • Evangelyne: A sound once again plays during its appearance animation.

BALANCING

Neutral

  • Necronomigore: Its effect now lasts for 5 turns instead of 7.
  • Arachnee Embroiderer: Skill changed: "APPEARANCE: Returns a Minion with 2 AT or less to your opponent's hand." is now "APPEARANCE: Returns a Minion with 2 AT or less on your side to your opponent's hand."
  • Major Arachnee: Skill changed: "APPEARANCE: Returns a Minion to its owner's hand." is now "APPEARANCE: Returns a Minion on your side to its owner's hand."
  • Az: Cost increased from 4 to 5 AP.
  • Midgin Knight: Skill changed: "APPEARANCE: Charges 1 cell." is now "APPEARANCE: Charges 1 cell if an enemy Minion is on its row." HP reduced from 4 to 3.
  • Flopin: Cost increased from 3 to 4 AP.
  • Blue Larva: Skill changed: "APPEARANCE: Each player draws 2 cards." is now "APPEARANCE: Each player draws 1 card." Attack increased from 1 to 2.
  • Golden Young Wild Boar: Cost increased from 5 to 7 AP.
  • Tsu Tsu Mikaze: MP reduced from 4 to 3.

Infinites

  • Marline**: Attack increased from 1 to 2. HP increased from 2 to 3.
  • Jahash**: Skill changed: "APPEARANCE: Puts the first spell from your deck in your hand; it costs 5 AP less." is now "APPEARANCE: Puts the first spell from your deck in your hand; it costs 3 AP less."
  • Jahash***: Skill changed: "APPEARANCE: Puts the first spell from your deck in your hand; it costs 0 AP." is now "APPEARANCE: Puts the first spell from your deck in your hand; it costs 4 AP less."
  • Adamai*: Cost increased from 3 to 4 AP.
  • Adamai**: Cost increased from 4 to 6 AP.
  • Adamai***: Cost increased from 6 to 8 AP. HP reduced from 6 to 5.

Ecaflip

  • Bow Meow Post: Attack increased from 0 to 1. HP reduced from 6 to 5. Cost reduced from 5 to 3 AP.
  • Craps: Skill changed from "Inflicts 7 damage distributed randomly between all the Dofus." to "Inflicts 8 OR 4 damage distributed between enemy Dofus." Cost increased from 4 to 7 AP.
  • Crook Die: Cost reduced from 2 to 1 AP.
  • Nomekop Wodly: Skill changed from "APPEARANCE: Summons 3 Black Bow Meows on adjacent cells." to "APPEARANCE: Summons 2 Bow Meows on adjacent cells."
  • Roll Again: Cost reduced from 2 to 1 AP.
  • Ecaflip Roulette: Skill changed: "Confers 1d6 AR on a Minion. It is destroyed if a 6 is thrown." is now "Gives 1d6 AR to a Minion." Cost increased from 2 to 3 AP.
  • Shesearch: Skill changed: "APPEARANCE: Adds a Black Bow Meow to your hand." is now "APPEARANCE: Summons a Black Bow Meow to the targeted cell."
  • All or Nothing: Cost reduced from 3 to 2 AP.
  • Cheating: Cost reduced from 1 to 0 AP.

Eniripsa

  • Zaldior: HP reduced from 8 to 5.

Enutrof

  • Bernadetta Racci: Attack increased from 3 to 4. HP increased from 5 to 6.
  • Outdated Champion: Skill changed: "NECRO | APPEARANCE: Sets the MP of Minions to 2." is now "NECRO | APPEARANCE: Sets the MP of enemy Minions to 2."
  • Hollowed: Cost reduced from 4 to 3 AP.
  • In the Bag: Skill changed: "APPEARANCE: Replaces your prisms with Loot. Gains +1 AT and +1 AR for each prism transformed." is now "APPEARANCE: Unearths an item of Loot on your starting cells. Gains +1 AT and +1 AR for each prism transformed."
  • Breeding: Cost reduced from 2 to 1 AP.
  • Burying: Skill changed: "Confers irremovable on your Minions" is now "Target a Minion; when it dies, it is placed on its owner's deck."
  • Kip Agau: Attack increased from 2 to 4.
  • Prime of Life: Cost reduced from 3 to 2 AP.
  • Rascal: Skill changed: "Teleports an allied Minion onto a free cell on your first line." is now "Each player discards as many cards from their deck as they have Minions in play."
  • Haven Bag: Skill changed: Destroys all Loot in play to inflict that amount in damage on the targeted Dofus." is now "Inflict as much damage on a Dofus as there is Loot in play."
  • Shovel Shaker: Skill changed: "Sacrifice an allied prism to inflict 5 damage to Minions on its row." is now "Target a cell to unearth an item of Loot after inflicting 3 damage to enemy Minions on that row." Cost increased from 3 to 4 AP.
  • Ratchet: Skill changed: "Inflicts 1 damage on enemy Minions whenever you pick up an item of Loot" is now "Inflicts 1 damage on the enemy Dofus on its row whenever you pick up an item of Loot." Attack reduced from 3 to 2. HP increased from 4 to 5.
  • Catch-up: Skill changed: "Each player draws until they have 4 cards in their hand." is now "Each player draws until they have 5 cards in their hand."
  • Toot: Skill changed: "Charges 2 cells when it picks up Loot." is now "As long as it is in play, your Loot is free."
  • Transdrhellzerker: Skill changed: "Transforms your Enutrofs into 4/4 Drhellzerkers." is now "Transforms one of your Enutrofs into a 5/5 Drhellzerker."
  • Ancestral Vitality: Skill changed: "Sets the MP of Minions that are in play to 3." is now "Sets the MP of Minions that are in play to 4." Cost increased from 2 to 3 AP.

Sacrier

  • Attraction: Skill changed: "Attracts an enemy Minion by 7 cells." is now "Attracts all enemy prisms toward your side." Cost increased from 2 to 5 AP.
  • Blood Punch: Cost reduced from 4 to 3 AP.
  • Tex Alyckn: HP increased from 3 to 4.
  • Edasse the Killjoy: HP increased from 4 to 5.
  • Clot the Crapulous: Skill changed: "APPEARANCE: Attracts the first enemy Minion in front of it by 3 cells." is now "APPEARANCE: Puts the first Sacrier from your deck in your hand."
  • Jet the Flying Foot: Skill changed: "APPEARANCE: Charges as many cells as you have injured Minions." is now "APPEARANCE: Charges 1 cell whenever another of your Minions or one of your Dofus suffers damage."
  • Punishment: Cost reduced from 8 to 7 AP.
  • Sacrifice: Skill changed: "Sacrifice an allied Minion; your other Minions gain +2 AT." is now "Sacrifice one of your Minions to inflict damage equal to their AT on another Minion." Cost reduced from 4 to 2 AP.
  • Bloody Mistake: Cost reduced from 6 to 3 AP.

INTERFACES

  • Fixed a problem affecting the alignment of the button to enter Draft mode when the game was in Russian.
  • Made changes to matchmaking to make it easier to find unranked matches.
  • Fixed a problem in the Shop where a white image would be displayed in the purchase confirmation window.
  • Fixed a problem with the updater that prevented the player from reconnecting to combat without restarting the game.
  • Fixed a problem where kamas would fail to update properly after a reward was collected and the window was closed too quickly.
  • Corrected various typos.
  • Fixed a bug affecting notifications (news, offerings, new cards).
  • Fixed a bug that prevented Steam achievements from updating.
  • Replaced the Necros & Paladirs logo with the Krosmaga logo on the loading screen.
  • When reconnecting to a match, the player automatically leaves AFK mode.
  • The animation for suffering damage no longer plays before the death animation if the attack suffered is fatal.
  • Info boxes triggered by the death of a Dofus now appear faster.
  • The resolution of a spell now starts at the same time as the god's animation.
  • Tiles move slightly faster when a Minion dies.