Previous builds available on beta branch.
- Added some more sorting and filtering options on Equip screen
- Added current/required RP info (hover on open advancement screen button)
- Added carried amounts of food/fuel on Group Info screen
- Added player status to coop
- Added sounds for turn started, other player finished their turn in coop
- Added info about card icons to Challenge Tutorials
- Added ownership indicators to trade screen (so players can tell which stack belongs to who when both are trading with a 3rd party)
- Added save file delete functionality to Save screen
- Added Light Bringers Nests and Groups
- Healer now starts with a Master Healer skill
- Children of non-human races now have their appropriate racial skill
- Fixed save and player index degeneration in some multiplayer games (this would cause a coop game not to load when a player entered Lobby, backed out and entered it again).
- Fixed cooked food being added to an incorrect stack
- Fixed event reloading after leaving editor to ensure they are available in game correctly
- Fixed a crash during end turn processing to update player status
- Fixed a crash during effect queue in battles
- Fixed a crash in coop happening when client was trying to connect while server was on God's Traits or God's Chosen screen
- Fixed body drop from creatures not showing up on fight summary on event screen
- Fixed a destroy spawn node in Slavyan, Spirit Talker, Erathbound, Alphaclans and Scavenger villages, where they would disappear even after a lost fight
- Fixed missing trader script
- Balance - when autoresolving concept challenges - win with heavy loses is now considered a defeat (a manual retry is allowed as always)
- Balance - slightly increased the number of nests
- Balance - slighly reduced number of creature spawns per nest
- Changes to summoned pets - they now have different stats on different levels
- Crafting tool recipe - second iron in secondary material slot changed to amber
- Slightly reduced protection given by Protective Word skill
- Slightly increased Amber weight
- Slightly reduced mental and spirit hp of Hochlicks
- Reduced hp and increased Strength and Perception of Blood Bee
- Balancing changes to some groups (GROUP-HOHLICK_1P_2M_1S - one less Horlick in group, GROUP-HOHLICK_2P_3M_2S - one less Horlick in group, Darkness Groups)
- Tweaked the event where dwarves visit your village and eat 20% of your food - now they eat a set amount, but also the reward you receive for it is also reduced
- Wood will now be burned in order starting with the most common one
