We're adding another set of fixes and improvements:
- Fixed a crash happening on Group Info screen
- Fixed Loading a save file when a character has been takeen from player and is in storage while this character has some registrable skills (e.g. growing up)
- Fixed some ruins causing a crash during enemy turn after loading a saved game
- Fixed a crash when a character has been moved out of the group after it gained a level up
- Fixed Hunter's Mark skill causing a crash when its target died before the skill activated
- Added a couple video settings to the Settings screen, more coming soon
- Fixed group being 'lost in space' (group not being on screen at the start of the game.
- Focus to group is regained if no group was selected when turn started
- Added loading progress to the loading screen to ensure that players get feedback when they rebuild item cargo
- Significantly decreased item cargo rebuild time
- Fixed resources not being returned straight after cancelling a task (either manually or as a result of breaking camp) - previously they were returned after ending the turn which was confusing
- Fixed bee event so that it checks for Gatherers, not Gathering
- Fixed text in "orc growing up" event
- Fixed "child growing up" where you could constantly reroll the 'changeling' option
- Adjusted "czort wierzbowy" quest so it will spawn at its proper difficulty level
- Adjusted the timing of more difficult sea encounters
- Tweaked rewards for "rusalka" quest
- "Mammon" quest requirement for hunter/perception route fixed
- Fixed an error in conversation with Fritz, where refusing her quest led to accepting it
- Fixed incorrect text about wisdom instead of mysticism in "Febra" event
- Fixed incorrect output in "Dwarf and rusalkas" quest where you let the girls {spoiler editted out}
- "Slavyan kill unliving" event error fixed
- Fixed goblin stork event that caused error/lock
- Fixed the stork events where they should not be inviting other players to join
- Fixed "avalanche" event dwarf requirement being available with no dwarf (in a higher diff avalanche quest version)
- Fixed "cabbage patch" event being restricted to only show up once
- Fixed input fields on God's Chosen and Save screens so that they can include space
- Little hp bars made consistent between Inventory and Trade screens
- Removed unused IP/Port options from Host and Join screens
- Swapped icons for Wisdom and Intelligence
- Fixed the school building, it should now properly give RP each turn
- Added click and hover sfx to Pause Menu buttons
- Moved Autosave to turns 2..6..10 etc, to ensure that you get the Cosmic Seed on turn 1
- Category filters on Trade screen should work correctly now
- Fixed Inventory filtering/sorting options
- Typing digits while reporting a bug on the events screen should no longer advance the story in the background
- Change to Blessed Armour skill - it can now be used once per round but is an instant.
- Vihur can now equip a tool, a pet and 1h weapon
- Fixed missing character art in Summon Demon skill
- Spelling fixes across the game
