
In this update, you are the first time in the sights of enemy animals! The new snakes are snappy and a bite has a 50% chance of triggering poisoning. To create an antidote, you need glands of snails, but they are only in rain on the way...

Info
- Due to changes in the settings file, it is resetted at game start.
Added
- New animal: Snakes! A bite has a 50% chance of poison!
- New animal: Snails! They are only on rainy days.
- New effect: Poison XX! This poison is usually not lethal to healthy people.
- New item: Antitoxin XX! Cure poison with it.
- Now, effects have tooltips.
- If the player suffers damage, a matching effect appears.
- Motion Blur is added. Can be deactivated in settings.
- When the game starts, a nice Moongate video is displayed.
- Seagulls are in the main menu and they like to land on the rocks.
- We started to create LIN moddable. You can now create your own effects with Lua.
Changed
- The damage distance of weapons and tools was little shortened.
- Hits of weapons and tools are now little faster.
- Shells have a new icon.
Fixed
- "Breath" and "Exhaustion" is now translated correctly and improved (no overlapping texts).
- Log window is improved.
Hints
- Snakes have a 100% chance to spawn a [Meat Small] and a 10% chance to spawn a [Slimy Gland].
- You can dodge snake bites, if you are attentively.
- If it's raining, snails are on the way. Snails have a 100% chance to spawn [Green Slime] and 50% chance to spawn a [Slimy Gland].
- You need 2x [Slimy Gland] and 1x [Ash] to craft an antitoxin.
- Poison is stackable to 5! If you are poisoned, you can survive with full health, don't get poison multiple time!
Known Issues
- Save slot 3 is not working correct. (fix coming soon)
- Settings window can't be opened in main menu. (fix coming soon)
Feel free to give a feedback!
PS: Thank you for completing the survey (available on main screen), it helped a lot!
