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Update 0.4.17.0

ADDED - Seperator between normal required items and burnables in crafting menu UPDATED - Reworked whole world rendering, this means less stuttering, more view distance with less RAM usage UPDATED - Reworked chunk data format, this means less network traffic FIXED - Projectiles always used first of multiple entities FIXED - Crash when clicking outside of the keybind window FIXED - Ghost blocks when mining too fast and furious FIXED - Linux loose input events after reconnect FIXED - Underwater ruin spawns air blocks FIXED - Travelling Trader contains duplicate and too much items FIXED - Leaves can be changed to fruity leaves FIXED - Goldvalue is not aware of the amount during trading FIXED - Unify client/server log outputs

Hey guys,

we reworked the way the world is rendered. Previously it was linked to the data logic - now it is separate and uses multiple threads. This allows for faster loading worlds with less stuttering. Another side effect of the rework is less RAM usage, so it should be a noticable performance boost on slower machines with less RAM.
Additionally the chunk format itself changed which results in less network traffic and allows for more players simultaneously on a single server.

qb Team