·Developer post·Original post (opens in a new tab)
Updates and Improvements

- Change of logo and visual identity of the game.
- Changed how to present the initial story.
- Removed choice of difficulties in the initial menu. Now the game has a standard difficulty.
- Added pause game.
- Removed hidden relics from % of game progress. Now they are just Easter Eggs.
- When suffering damage, the amount of HP lost is displayed.
- Created two new enemies.
- Changed the layout of some phases/maps.
- Added dialogs with NPCs.
- Changed the music from the main menu.
- Added save storage to the cloud.
- Increased Kautic shot cooldown from 0.50 seconds to 0.75 seconds.
- Removed/Changed the position of some enemies.
- Added transactions when passing on maps.
- Adjustments in screen size and positioning.
- Fixed some bugs.
