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Patch release: PVE, new biome and major optimizations.

Win That War! 0.8.67.11835 - Release notes

Features

  • Campaign summary screen
  • Alien drones to defend resources
  • New "Wasteland" biome
  • Keyboard remap in options.yaml file

Improvements

  • Big optimizations in logic, gfx and AI to handle big battles
  • New UI for save/load
  • New loading screen illustrations
  • Adjust camera clamp to ease play around map corners
  • Separated limitations for units and buildings
  • Remove cards for traps
  • Use music and color based on avatar faction if available for single player modes

Bug fixes

  • Fixed mysterious regression in AI toggle management
  • Fixed crash during loading screen (race condition in sound system update)
  • Explicitely dispose stream after saving file, to fix crash
  • Support of ultra-wide screen in loading screens
  • Fixed crash in loading dialog when game not chosen
  • Fixed dialog when a lot of territories are conquered at the same time
  • Fixed crash in AI when a bomber succeeds to pass through physical map border
  • Fixed glitches in camera controller
  • Fixed bug in update of idle engineers and factories when killed

Known issues

  • When placing a building too close from a command center, the construction won't start
  • Sentinel command center in mushroom biome sometimes cannot move when undocked
  • Cannot dock a command center at the same place that it already lies
  • Cannot build under arches in wasteland biome