Win That War! 0.8.67.11835 - Release notes
Features
- Campaign summary screen
- Alien drones to defend resources
- New "Wasteland" biome
- Keyboard remap in options.yaml file
Improvements
- Big optimizations in logic, gfx and AI to handle big battles
- New UI for save/load
- New loading screen illustrations
- Adjust camera clamp to ease play around map corners
- Separated limitations for units and buildings
- Remove cards for traps
- Use music and color based on avatar faction if available for single player modes
Bug fixes
- Fixed mysterious regression in AI toggle management
- Fixed crash during loading screen (race condition in sound system update)
- Explicitely dispose stream after saving file, to fix crash
- Support of ultra-wide screen in loading screens
- Fixed crash in loading dialog when game not chosen
- Fixed dialog when a lot of territories are conquered at the same time
- Fixed crash in AI when a bomber succeeds to pass through physical map border
- Fixed glitches in camera controller
- Fixed bug in update of idle engineers and factories when killed
Known issues
- When placing a building too close from a command center, the construction won't start
- Sentinel command center in mushroom biome sometimes cannot move when undocked
- Cannot dock a command center at the same place that it already lies
- Cannot build under arches in wasteland biome