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Small update 0.98 on [default] branch

0.98

  • Added sounds for slashing cobwebs and keys dropping.
  • Replaced item image for 1 gem and 5 misc components
  • Fixed an issue with chairs spawning on beds in dungeon type 3.
  • And another one with pots spawning in wardrobes.
  • And another with mages spawning in beds.
  • Mages will no longer cast dmg bonus buffs when they're in a room with only bomber type skulls.
  • Fixed an issue with the giant spider continuing the jumping sequence while dying.
  • Hit indicator graphics should now be more accurate.
  • Spiderlings and black widows now have to be properly airborne to be able to deal damage. Also changed their flight curve a bit.
  • Fixed an issue with water noises getting repeated weirdly when heard from outside a room.
  • Bloodmoth corpses now stick to spikes.
  • There should now be fewer skulls in arcade type rooms. They also have a shorter attack interval.
  • Fixed an issue with item amounts not being displayed on the hotbar right after assigning consumables to a hotkey.
  • Fixed some minor weirdness with movement of bomber type skulls.
  • Fixed a bug that could cause shortsword thrusts to not deal damage sometimes.
  • Resolved an issue with floating boards at wall transitions between climbing shaft type rooms and spikey floor grate upper rooms in dungeon type 2.
  • Fixed an issue with floating boards leading down a climbing shaft that connects two parts of a dungeon in dungeon type 2.
  • Fixed a bug that could cause doors to upper levels of rooms to be blocked by misplaced walls in rare cases in dungeon type 3.
  • Fixed a bug that could result in exit ladders not working correctly, leaving the player stuck on the bottom floor.
  • Crystals in turrets now go grey when switched off.
  • Increased damage output of the Thorns skill.
  • Some minor tweaks, visual and otherwise.

To opt into the beta branch right-click on Slasher's Keep in your Steam library, select Properties, click the Betas tab, then select the beta branch from the drop-down menu.

This update will upgrade your savegames upon loading. You will get a new current dungeon floor but your character and inventory will remain untouched.

Edit:
Uploaded a hotfix for a bug created by a fix in the last update
It would cause the player to not be able to die if they had already died once before