
Balance! Tweaks! Fixes!
This was meant to be a small update, adressing some minor balance issues. The more I worked on it, and the more I talked to the player base, the more inspired I got to keep polishing things. In the end the change list got pretty big. Thanks a lot for all the great and constructive feedback. I hope you enjoy the changes!
Shorter respawn times
The increasing respawn times are necessary to make the match end at some point. Sky Knights matches should generally take 10-25 minutes, not longer. However, many player felt that towards the end of the match, it's just too much waiting around. We'll try reducing the respawn time cap by 10 seconds, and the intial respawn time by 5 seconds.
Most importantly, I have now put all these number on the server so it's now very easy to change them again, if it needs some fine tuning (does no longer require patching the game).
Viggen balancing
The Viggen is supposed to be a fast and sturdy ground attacker. Get in, unleash the rockets and get out. It turned out though, that with the Viggen's high hull and large fuel tank, it was just too hard to intercept. The fuel has been decreased (which also makes a lot of sense, as the real life Viggen emptied its tanks pretty fast) and the hull has been slightly weakened (it's still sturdy!).
Furthermore, the Viggen has gotten a little more dependent on the afterburner. The normal (non-afterburning) top speed has been slightly reduced, while the afterburner power has been increased. This will hopefully require players to be careful in their fuel management.
Hotjoiner respawn times
Previously, when you hotjoined a game, you started with the initial 15 seconds (now 10 seconds) respawn timer. This usually worked okay, since you'd be behind on upgrades and credits anyway. However, it turned out that this sometimes didn't play well with the reinforcement mechanic. It was just too easy for a late hotjoiner to take full advantage of the reinforcement and easily turn the whole match around, which didn't feel fair.
Hotjoiners now start with a respawn time equal to the current average of the other players.
New season! Free Wings!
To be fair, it was almost two weeks ago the season ended. Anyway, ALCaPWNy (for the second time) and CLALACLAN achieved ACE rank this season! And it's time to celebrate!
For these these achievement, we're giving out two vouchers, worth 50 wings each (open up Options/Redeem Code and enter the codes in there). Yes, that's right, everyone can use these! (For a limited time though, so jump in right away!)
These are the codes:
* DOUBLE_ACE_ALCAPWNY
* ACE_CLALACLAN
Jump on Discord and discuss this update!
Best regards
//Bankler
Patch notes
1.4.7