Hey Everyone,
The previous 2 days (wed/thur) I spent putting in the campaign pipeline. It is not done yet, but I have put a pretty good size dent in it. I expect that I will have the pipeline in by the end of next week. After that I will have to start working on the actual levels and text etc...
Over the last few days a few things have been brought to my attention, and I wanted to get them fixed/solved/added for the weekend. So here is a small quality of life patch. I have decent chunk of art coming in over the next couple weeks, and then I will be adding new buildings and functionalities to the game.
Patch Notes:
- Clicking on rally points will now select the building they represent. This in turn will allow you to move it. This process will receive more attention later, but for now its a step in the right direction.
- Rally Points from the Barracks now save/load properly.
- You can now put spaces into text boxes.
- Fixed a bug where, when paused, buildings would remain red tinted after the demolish icon was no longer hovering over them until the game was un-paused.
- New talent tree background added. This will be undergoing a bit of work over the next few weeks, but it is much better than it was.
- Fixed a crash that could happen when loading.
- Fixed a few minor bugs with unit AI's
If you guys are enjoying the game and have a minute or 2, it would be very helpful to me if you guys would write a review. I know many of you have already, and I am very thankful for that! Doing this will help to drive traffic to the game page, and will really help me keep the budget for this game as high as possible.
