Hey there!
The game has evolved in many ways over the past year but I tried keeping the patch notes down to the most important additions/changes/fixes.
Be sure to have a look at the Community Hub Artworks page for some fresh gameplay impressions.
Within its current state I am quite confident about releasing an Early Access version of the game in early '19.
[New!]
- 4 Special ability attacks to choose from if the special-ability-bar is filled.
- Switch to third person view at any time. Current key is "PageUp".
- Crash Highscore system added. ] Calculated by adding up the impacts of each body part. Each body part have their own certain score multiplier, like i.e. head impacts are the worst. +Leaderboard to see whos crash was the most violent!
- Damage number pop-ups
- Save the last 6 seconds of gameplay to a .gif file. Output file resolution can be changed / recording stopped by using the command prompt.(Default key to open console is "_" , type help and hit enter to see a list of current commands)
- Ability to place snow ramps on the map. Angle of the ramp can be chosen freely
- Construction/Creative mode which lets you save anything you have built out of snow blocks. Constructs can be loaded at any point in a later game.
- While focusing/zooming(Default=RightMouseButton) and directly aiming at a target, a small HUD should pop-up showing additional target info i.e. remaining distance.
- Focusing/Zooming while powering up your next snowball also lets you see the ballistic trajectory for your next throw.
- Added some rather bizarre eastereggs and events to trigger.
- If a snowballs velocity is high, and its angle of impact low enough it will start rolling + accumulating snow = growing when hitting a snow covered surface.
- Gave NPC enemies the ability to dodge your attacks with some elaborate moves.
- A lot of additional NPCs. i.e. An insatiable dinosaur, various birds + a bat, police guy and more. I dont want to spoil too much
[Changes]
- When riding your sled view will change to third person view.
- Decreased cooldown between placing two snow blocks to 0.5s
- Body proportions of playermodel now slightly correspond to the power/speed distribution you choose after spawn.
- Jumping while riding sled will on landing give you some nice speed boost relative to the slope of the landing point.
- The risk of crashing the sled has increased dramatically.
- Improved advantages/distinguishabilty for the 3 sled classes. (plasitc,rubber and metal) Handling should now feel fundamentally different for each class. Example: Each sled has its own jumping behavior/air control, its own down-slope and up-slope controlability and its own slidiness multiplier.
- Reduced the maximum possible strafe speed while walking/running to increase difficulty of dodging oncoming snowballs.
- Footstep sounds now change depending on the surface.
- Additional clothes/customization options.
- Adjusted spawning waves in survival mode.
[Bug Fixes]
- Fixed CrashCam/body rotation problem when getting up again after a crash.
- Crashing into NPCs/Players should work fine now.
- Fixed NPC enemies spawning too near to the player in survival mode.
- Improved smoothness for each map.
- And a lot lot more