Hello everyone!
We hope you’re as excited as us to see the release of Dead Cells just around the corner. To celebrate we’ve released a Animation Trailer showing off the basic “Die&Retry” mechanic in, at we hope, a entertaining and humorous way. Let us know what you think!
https://www.youtube.com/watch?v=eGFdM28zZ7k&t=2s
We also wanted to share with you three great news.
Mod support improvement
We really, really wish to push this forward and make sure you’ve all the tools you need to make your own take on Dead Cells. As mentioned in a quick news recently, we greatly improved the mod support to give more freedom to our friend modders. However, it also means most of the previous mods won’t work anymore.
The new additions include:
- Level Scripting:
You can now create your own world design. For instance, let’s say you think The Remparts should link to The Clock Tower, because it seems more coherent, well, now you can. This also allow you to plug in the current world design any custom level you may have done. Or create your own World Design with only custom levels. Your call!
- Custom Levels
You can now create a custom level based on the parameters of an already existing level or set the parameters from scratch. When building it, you have the option of importing an pre-existing roaster of monsters from another level or make a mix. A new tool, the ScriptTool, will generate a default script with comments and basic exemples to get you going.
- Dummy Mod now includes a basic script.
If you want to begin in Prison Start and not in the custom level with the Dummy Mod enable, head to the repertory of the mod and delete the script file.
- Bugs fixing
Links:
Modding General Doc
Modding Technical Doc
Script Samples (currently only one, the Courtyard script)
Twitch Integration
We’ve been beta testing with this feature for the past few weeks with the help of a few streamers. It’s now live on the main branch for everyone.
Peeve was nice enough to be among the first to test the Twitch integration live. You can see the record here. However, we've fix a couple of issue and add some features since this stream. Here are the pretty much exhaustive list! Note that everything is togglable, if you don’t like a feature you can just turn it off.
- Captain Chicken: randomly chosen among willing viewers at the beginning of each level, he is in control of your health potion. When the player hit the heal button, Captain Chicken receives a whisper Twitch asking for a heal, which he can provide by writing "heal" in the chat. "Noheal" allow to reject the request of the twitcher. By default, Captain Chicken can also heal the player without any request, but it can be disabled. Finally, every words wrote in the general chat by this viewer starting with @[name of the twitcher] will appear in-game as if it was said by the bird. If the twitcher sends 3 healing requests without getting any response (heal or noheal), the chicken is reset, and another viewer can apply for this role. The viewer can also type “resign” to leave its role. As a failsafe, you can also manually banish the current Captain Chicken from the menu, in the Twitch Integration settings.
- Twitch Boss: A random viewer selected from those who volunteer will be able to add a bit of challenge during the boss fights by typing specific commands in the chat. Maybe consider disabling it if you're not quite comfortable with the combat yet.
- Scrolls: Viewers choose between brutality, tactics, and survival.
- Twitch Chest: Only viewers can open the chest, by writing “boom”, “poke” or “bing”, etc. in the chat
- Amulets: Viewers can vote for a permanent upgrade to add to it between each level
- Gameplay modifiers: Between each level, viewers can vote to apply a gameplay modifier for the next level (enemies drop a bomb when dying, health began to drop after a while without killing an enemy, etc.)
- I saw a secret!: Viewers can type “secret” in the chat to tell the player they spotted a secret thing on screen. Enable only when the player missed a secret.
- Praise/taunts: Viewers can praise or taunt the player on specific events (death, boss battles, timed doors, etc.)
- Do it! or Nope: In specific situations, viewers can encourage (or not) the player to do special things, like opening a Cursed Chest.
- Next level: Viewers can recommend a specific exit in the current level (like “sewer” or “roofs”). The player may or may not comply, depending on its equipments and own opinions :)
- New Sub: A new sub always deserves a little celebration!
Merch
We’ve partnered with FanGamer (following the advices of some of you) to bring you a Dead Cells T-Shirt. Should be ready any time soon now, so keep an eye out there for it if you’re interested!.
Before signing off, I also wanted to mention the awesome article Kotaku wrote about the inner workings of Motion Twin. It popped up a lot of interesting debates.
Thank you all!
The MT Team.
Community Highlights:
Cool cover from Catboss of the prisonner awakening track of Dead Cells.
https://www.youtube.com/watch?v=pvfZ0Q4Bh-w
Hyper Light Drifter meets Dead Cells by Pengow. Seriously guys, HLD is great. Try it.

Dani has a hate/love relationship with the Hand of the King, which to be honest, we can empathize with. Still an awesome artwork, thanks!

