Greetings slayers! For those of you out there who take your zombie hunting more seriously than the average meddling kids and are looking for a military grade assault solution, this is the update for you!
- Added Tactical SMG, which boasts a fire rate of fire, but no knockback abilities compared to the regular SMG.
- Added the Pump Shotgun, a shotgun with higher accuracy, but lower rate of fire than the regular shotgun
- Added the Magnum, a handgun that sacrifices fire rate for a much higher knockback rate.
- Added the Frying Pan, a flimsy melee weapon that's excellent for deflecting attacks.
- Added the Bent Pipe, a durable melee weapon that's a bit unwieldy.
- Added the Assault Rifle, a powerful rifle that fires rifle rounds in three round bursts.
- Added the Guitar as the melee weapon that the Metalhead starts with by default! \m/ >.< \m/
- Added the Crossbow, which silently fires bolts that can pin enemies down, reducing their movement speed.
- Added the Sniper Rifle, a cumbersome rifle that fires rounds that penetrate multiple targets.
- Increased the fire rate of the Shotgun, reducing its accuracy to compensate.
- Slightly reduced the damage and increased the reload time of the Rifle.
- Ash now has a modified animation set, so that he no longer uses his chainsaw hand to help aim weapons.
- Fixed a typo in "Decease and Desist" that incorrectly told players to escape the graveyard instead of the mansion.
- Revised some text on the quests "A Wild Goose Chase", "DIY Hard", and "Read By Dawn."
- Replaced the Machine Pistol model with a higher quality one.
- Adjusted character model rotation so that they more accurately face the direction they're moving in.
- Reworked how character damage animations are played so that characters "step back" when they're knocked back instead of sliding along the floor.
- Added new sound effects for metallic blunt weapons, such as the Crowbar.
- Added new sound effects to the Clown enemy.
Happy hunting!
RIP