Hello, everyone. Starting from this update, we will release the announcement of STEAM at the request of players, so that you can see the update more clearly.
There haven’t been any major updates recently, as we have spent a lot of time exploring the possibilities of multiplayer mode, and we are currently opening up a very immature version of battling mode for everyone to try out. If you have good ideas for multiplayer gameplay, you can share it with us in the steam community.
This update includes:
Adjustment of game rules:
Minions have updated with range attribute.
Minions can only attack the first target in the same column.
Monsters will now have their own formations, and more synergy among them.
Monsters will no longer move forward each turn, but instead attack the hero directly when there is no target.
Added more higher level Minions to choose from, the further you explore, the higher your chance to meet them.(green and blue)
Content update:
9 new Minions
8 new Monsters
8 new Events
Other:
Adjust some value.
Fixed a lot of bugs.
Optimized display and animation play speed.
After this update, we will focus on the content and quality of the game, accelerate the pace of content updates, and gradually update the UI, Visual effects, player experience and other aspects.
