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Control Scheme Update

A new update has been released that is a step toward hopefully simplifying the MultiVR.se controls!

Here are the biggest changes

  • Both Controllers are now identical (No more gray/blue laser differentiation). This means that both controllers are capable of performing all actions.
  • There are now only 4 total buttons in use. Trigger, and Grip remain the same and have not changed. Trackpad(Vive), and Stick(Oculus Touch) are now solely for teleportation. Menu(Vive), and Y|B(Oculus Touch) are now for editing placed objects. All other button functions have been moved to in-game context menus.
  • SteamVR plugin has been updated to include the SteamVR teleporter mechanic and some other updates that will be useful in future versions.
  • The Main Menu is now accessible by pointing and clicking Trigger on the Burger\Menu Icon that hovers above either controller.
  • Main Menus and Keyboards are now hide-able. The Vive Camera overlay and keyboard buttons now rest next to the main menu icon above the controller(When the main menu is visible).

Quite a lot of changes have gone into this update, so please leave feedback in the discussion area if you are having any issues.

Thank you!
MultiVR.se Team