A happy new year and welcome to an all new Sky Climbers...

This past year has been one of many ups and downs, but it taught us so much. We realized we weren't doing justice to our vision of Sky Climbers, not in the state it existed in previously. Outdated assets, design modalities and code were holding us back, along with an increasingly-obsolete game engine.
Rebuilding wasn't easy, and it is already allowing us do things more impressive than ever before. The playable map is now 20x the previous size and performant enough to run even on mobile devices!! The game is 100% open world, with every surface explorable. A dynamic lighting system, active day and night cycles, weather events and a world that is alive beyond the player.
Multiplayer Co-op

One of the many requested features, time and time again, has been multiplayer support. The new version of Sky Climbers is being designed for cooperative gameplay from the get-go.
Together, you and two friends will manage your own kingdoms, and choose from three primary classes/races. Each race (Mozukai, Furyoku or Draconian) will feature a unique companion and kingdom homestead to be actively maintained. Each class will have its own unique skill tree and legendary weapon.
Your kingdoms will be under attack by the void, a mysterious other-dimensional entity that can strike at any time...

All combat will be strictly PvE, for the moment being. However, we will be adding many more game modes in the future.
You can still play alone! The game will be balance itself whether it is one player or three.
Non-VR Support
Sky Climbers will no longer be restricted to VR and will be available in traditional 3rd Person. When you create your character, we want you to experience the full cinematic glory of a third person perspective.

Stay tuned for more!
Best
- The Devs