After pivoting the game in an entirely new direction, we found that it deserved a separate project entirely. Therefore we are now rolling back to the most stable linear build from the end of 2017 using the old rendering engine.
This change will allow us to finally wrap up what makes up the Garden of Time in the Sky Climbers universe.
At the same time, we will be working on our next project: Praetor which encompasses many of the concepts we were leaning towards in recent iterations.
https://www.thgsinc.com/
On our new website, you will find each of the projects we are working on along with a little more information about the current team.
Best,
- The Devs
