
Hey Everyone,
We have decided to postpone the full release until our closed beta comes to an end.
Last week we opened submissions to the beta and have already gotten a great amount of feedback and bug reports for us to work with.
If you already own the game you can access the beta branch by doing the following:
Wait for the beta to download before launching the game.
Here is the change-log for those participating in the beta:
Beta Version 1.2
Fixed:
Main menu buttons are now more sensitive
Fixed player getting forcefully pushed away in main menu
Removed climbing and telekinesis from tutorial scene to not confuse users (moved to their respective shrines)
Improved Akata’s lead behavior
Cleaned up terrain geometry
Added missing colliders to rocks
Fixed flickering geometry
Fixed invisible deer
Fixed player clipping into climbable objects
Fixed player getting stuck on elevation changes and small colliders (arm swing movement)
Fixed lack of joystick / touchpad movement (WIP)
Reduced jump velocity
Fixed disappearing telekinetic objects
Fixed herd AI (null reference exceptions)
Broken water reflection and refraction
Improved general performance (lowered tri count and draw calls)
Added:
New music events for intro
New ambient music
New pond music
More reverb zones
More wind SFX
Stair railings to improve navigation
In Progress:
Hand inverse-kinematics and collision
Altering tutorial based on HMD version
Altering controls based on HMD version
Reorient camera on button press
Reduce debug log frequency
Portal spawning in main scene
Until next time,
- The Devs