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Update 4

The Quality of Life update is now LIVE :O

Life just got a little bit nicer in Gemea...
This update addresses some remaining game flow issues, expands player inventories, fixes a number of bugs, and paves the way for more juicy content updates in the near future.

p.s. That sort button is mighty handy...

Major changes....

  • IMPROVEMENT: increased default backpack size by 1.6x -- it now fits 90 stacks of items
  • IMPROVEMENT: increased storage chest size by 2x -- it's now a whopping 800 stacks
  • IMPROVEMENT: added a gamma slider in the visual menu.
  • IMPROVEMENT: added an auto-sort button for backpack and storage chest inventories.
  • IMPROVEMENT: added detection of minimum required hardware and an error box to the start of the game. This is nicer than a random crash or obscure bugs, and gives some helpful information.
  • IMPROVEMENT: logged system information to help with future debugging of issues.
  • BALANCE: A number of smaller balancing tweaks to level out some tasks.
  • FIX: fixed quest board NPC info not being regenerated correctly after loading.
  • FIX: game darkens after using compass (plus some other rarer conditions).
  • FIX: fixed known areas in the world with bad ground collision.
  • FIX: resolved blocker bug behind Interlade chest.
  • FIX: Woodrow now disappears properly after collecting him. Cheeky little sprite!
  • FIX: a few materials were not working with the global illumination rendering system.
  • FIX: fishing collection trophy now checks when you trade for fish.
  • FIX: fixed collision atop of cave near grasslands farm. Hid a new chest there too for the trouble ;)
  • FIX: checking for necessary backpack space to fit reward items in Kozi quest line and Find the Crew quest.