
Story, Weapon, UX, Menu Improvements and New Enemy
Hey A-Tech Fans!
After a bit of a silence we're close to releasing our next huge update(06.06)! Below you can find summary about it's contents.
If you are into details do not worry, we will come back with an extended version when the update is out. Until then feel free to check our Twitter page and participate in our community on Reddit and Discord
It contains many improvements, content and fixes based your feedback (that we're extremely thankful for).

Story and mood improvements
- Major sound and music overhaul.
- Tablet notes with additional story elements
- Reworked narration
Enemies and fights
- New enemy: Shotgunner (watch out for close encounters)
- New look for zombies, multiple “levels” for enemies (more hp and damage)
- Hangar fight rework (at the end of chapter 02)
Weapons
- New melee weapon – Eden Baton
- Adjusted melee weapon colliders (less likely to go right through the enemy)
- Some gun damage adjustments
- New gun handling method

UX and Gameplay
- New looting method
- Achievements
- A multitude of UX changes
- Swarm leaderboard
Menus
- New Inventory - Gun selector menu
- Reworked In-game menu
- Reworked Death menu