Changelog for Early Access Update 1.3.0

Added:
- Added Altar (located in the Mithril mines). With it, you can impose 4 additional effects on the sword (More information in the tutorial section "Esc"->Tutorial->Altar)
- Added a place for tempering the blade (More info "Esc"->Tutorial->Tempering)
- Added a few new items for the Altar that can be bought in stores or found in the mines
- Added 3 new soundtracks
- Added sound to the dice
- Added save and load DND nameplate mode
- Added 3D model for tutorial book and more tabs to it
- Added more item descriptions
- Added reset the runes on the magic table
Reworked/Changed:
- Improved system for heating and cooling ingots by color
- Improved system for creating a mixture of Damascus
- Improved dice game
- Improved tutorial at the beginning of the game
- Improved collisions in most items
- Completely redone and improved tutorial menu
- Now you can immediately return to the current shop from the purchase menu via the "Back" button
- Rewrote the rules for dice
- Some minor changes and improvements
Fixes:
- Fixes an issue with loading magic effects (those that are made after this update)
- Fixes an issue with loading damask pattern
- Fixes an issue with Damascus evaluation
- Fixes an issue with counting points in the dice
- Fixes an issue with loading Slug
- Some minor fixes