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PATCH NOTES v1.2.x
- v1.2.3
- Adjusted Color Gradients for Environment, to reduce ambient level dynamic range
- Slight change to death volume levels for ragdolls
- v1.2.2
- Fixed Cutscene animations
- Added Simplified Chinese localisation
- Minor adjustment to some volume levels
- Minor changes to the timing for Winter/Autumn Challenges
- Adjust default sfx volume for jump
- Minor updates & cleanup of Localisation Files
- Update minor version ready for Visibilty Round & Winter Challenge level
- Gamejolt Demo v1.1.12 Win/Mac/Linux
- v1.1.9 Minor bug fix to Level Select screen
- Minor UI updates
- Complete UI update, with controller support, new menu layouts
- Tournament mode preparations
- Czech Localisation
- Updated ActiveGameData on LoadWorldParameters to handle all loading situations, for post proecessing leaderboards
- Updated a few UI controls
- Updated AudioManager preset volumes
- Updated all menus layouts
- Updated menus to handle controller input
- Updated Localisations
- New UI intermediate
- Updated Mine/Fire Launchers
- Updated LinkedObject so that Child Layers can now be overriden
- Renamed Marathons to Escape Marathons
- Renamed "Campaign" to "Escape the Icebox"
- Created generic NewsManager, extended for Steam Tournaments -
- Added Icons for use with News Tab
- Created 2018 tournaments & news
- Added Factory method to GameDataType
- Updated GameManager so that new GameData can be passed in at runtime (used for tournaments)
- Added Shell Script to Linux builds to open Config Dialog on startup
- AutoEquip Weapon for Winter 2018 Tournament
- Tournament Management Code Complete
- Menu Hints refactored so index is used as a prefix
- Corrected bug (which wasn't used) that incorrectly loaded Textures from Resources
- Added utility code to transform DateTime to/from UnixTime for use with Steam Server
- Added Winter2018 Tournament Level to GameManager
- Added function parameters to load inactive GameData from GameManager
- Added a SteamNewsManager to handle Steam News, Announcements and Tournaments
- Menu Hints refactored so index is used as a prefix
- Corrected bug (which wasn't used) that incorrectly loaded Textures from Resources
- Added utility code to transform DateTime to/from UnixTime for use with Steam Server
- Added Winter2018 Tournament Level to GameManager
- Added function parameters to load inactive GameData from GameManager
- Added a SteamNewsManager to handle Steam News, Announcements and Tournaments
- Minor Localisation Updates
- Czech Localisation Complete
- Resizing UI windows to work better on a wider variety of Aspect Ratios