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Game:
[New] Balgroon's skill 2 now creates a wall that protects him and his allies
[Change] The Golem does not throw stones anymore. In their place, he bangs his arms hard on the floor, causing a shock wave to the enemies in front of him
[Change] Wall-evoking skills automatically push targets into the wall area
[Change] You can now launch skills even when the game detail screen is open
[Change] Reduced vertical target limits
[Change] Flight regeneration per second: 3 -> 2
[UI] Added the indicator of the Guardians’ left percentage life
[UI] Added the killing spree on the HUD for the local player
[UI] Added the possibility to invite friends from the Lobby screen
[VFX] Added new particle effects to Eris and Cindula’s new skills
[VFX] Added particle effects to the torches on the Arena mode map
[VFX] Mavi now shows a different shooting effect when his attacks are boosted
[VFX] The hit effect of Eris's Skill 3 now has a new particle effect
[SFX] Updated the Italian dubbing of Mavi and Mya
[3D] Updated the models of the bases of the "Arena" map
[Bugfix] Fixed minor bugs
[Bugfix] When a character is put in a condition where he cannot move while he is in the air, he falls down
[Bugfix] Poseidon’s skills and Eris’ skill 3 are correctly hidden if they are in a fog of war
[Localization] Updated some keys in French and Spanish
[Optimization] Reduced network consumption to synchronize the position of some units
[Balance] Added 1 second delay before actual flight recharge when landing
[Balancing]
---- Characters ----
--- Balgroon ---
-- Skill 2 --
-Cooldown: 15/13/10 -> 17/15/12