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Game:
[Feature] It is possible to destroy and reposition the Siege tower with a reduced cooldown
[Feature] Now you can rotate the view of the God with the prolonged pressing of the middle mouse button
[Change] (Arena) Removed bonus mana regeneration
[Change] (God): Soldiers can be summoned only to the points where you have vision
[Change] The Arcane Power “Decimate” is now positionable
[Change] Expanded the range of the warning for when Anais gets invisible (Now it is shown even when she uses the Skill 3)
[VFX] The Arcane Power “Siege” now has a new particle effect
[VFX] Improved the effect of Demonic Yokpull’s print
[3D] Hades’ zombie soldiers are now real zombies
[Bugfix] (God)Invisible units can no longer be seen by hovering over their icon in the HUD
[Bugfix] Soldiers no longer lose animations after attacking
[Bugfix] In the Arena the “Recast” correctly copies the cooldown of the other used Arcane Power
[Bugfix] The Siege Tower now explodes if its God loses the round
[Balancing]
--- Vanadis ---
-- Skill 2--
- Strengthened punches: 3/4/4 -> 3
- % Physical damage: 1.2/1.2/1.4 -> 1.3/1.4/1.6
- (new) +25% attack speed
--- Hades ---
-- Skill 2 --
- Cooldown: 1 -> 0.5
--- Items ---
— Martus’ Talisman --
- Ability Power: 40 -> 55
- Resistances: 15 -> 20
—Dragon's tooth --
- Physical damage: 30 -> 40
- Resistances: 15 -> 20
-- Power Drinker --
- Magic resistance: 60 -> 55
---- Arcane Powers ----
--- Siege ---
-- (new) Strikes with a second of delay
-- (new) It can climb over the walls