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Update 1.0.7 - Gameplay Tweaks, Item Changes and Enhancer buffs

This update focuses on increasing the viability of some aggressive enhancers, increases the rate at which souls appear and changes spawn behaviour of a few enemies to give more time to react.

Gameplay Changes:

  • Razors and Portals now do no contact damage briefly after they spawn giving time to react if they spawn near you.
  • Added small moment of invulnerability after being hit.
  • Removed chance of getting double hit based on luck.

Item Changes:

  • Any unlocked abilities and souls can appear at any wave.
  • Increased chance of getting souls as item drops.

Enhancer changes:

  • Hybrid now provides +5 luck when you have a set bonus.
  • Blood magic now provides 0.02% more damage per health into energy, allowing it to scale better.
  • Boss hunter now provides +5 luck per 10 waves to be more rewarding.

Experience Changes

  • Slightly reduced exp requirement to level up. Check your skill tree for extra skill points!
  • After level 80, exp requirement slightly reduces per level up to 90, to reduce the grind to 100.