Hello everyone
Another bugfix collection has been released.
No special target this time, just various fixes reported by awesome players.
CHANGELOG:
Fixed a few achievements that could have been unlocked in sandbox game mode.
Fixed wonky fullness graphics for stone storage. The maximum fullness image is now at 16 kg.
Fixed footstep volume on stone floors being too low.
Fixed broken items (sticks) being repaired/overwritten when merged in inventory.
Fixed an item (stick) picked up from the ground would repair a broken stack it is being added to.
Fixed destruction (by hammer) of buildings/objects from the decorations group.
Fixed carpet having the wrong depth after game load.
Fixed time being reset to 12:00 after game load.
Fixed screenshots (F12) not working with Steam API and added a new time-based naming scheme.
Fixed a crash when an animal ran into a bear trap.
Fixed strawberry and raspberry bushes being switched after planting.
Fixed enemies being instantly killed when stepping on a bear trap. (even unset one)
Fixed crafting some recipes by selecting their recipe item multiple times. (like stick + vine + vine)
Fixed herbs in the herb garden being invisible after game load.
Added fishing skill increase for fishing net. (lower than fishing rod)
Added flowers growing in a pot over several in-game hours. (can be destroyed by any tool)
Added cooking skill increase when crafting consumables on a cooking table.
Added hunting skill increase for ranged weapons.
Added durability for both stone and iron hammers.
Removed weight for butterflies in the inventory.
If you have questions or issues, make a thread in the game's Steam discussion section.
Thanks to everyone who played or will play my game. Have a nice day.
- Petr
