Hi again everyone!
Bug Fixes & Optimization
(Thanks to all those who reported them and provided help.)
* Optimize the problem that the network packet loss causes the death state to be out of sync.
* Removes the mesh effect of the transportable area.
* Fix the sawed-off shotgun ammo residue problem.
* Fix the flamethrower gas tank residue problem.
* Fix the problem that teleports to the wrong location.