Developer postOriginal post (opens in a new tab)

First Update!

We're pushing a small update to address some of the problems that some of you have been facing, and make the game a bit easier to play.

First of all, we've changed the Screen-Effects a bit, and (more specifically) the Gamma. The game will now be less dark, and more enjoyable to play!

We've also fixed a couple of collisions issues, so you can no longer escape the map (Sorry), and it's far easier to get on top of the plank above the pit now.

There was also a bug where the torch would appear lit after it has gone out, this has now been fixed, and a couple of other tiny things (like the score-counter sound not stopping on some occasions, requiring a reboot).

The totems will light-up more brightly now when you scan, and the range of the scan has been increased slightly, so it should be a bit easier to find your next target now! The flashlight range has also been increased.

There's also been some changes on the instructions sliders, it should be more straightforward now that you can use your Ankh to find totems, and that you have to tap F while holding shift to sprint!

You can also get out of your crouch now by running. Since we've noticed a lot of people were trying to run, and couldn't because they were crouching.

Thanks to all the players so far, we've been enjoying watching all the videos that have come out from people playing Seeking Evil, and hope to see more soon!

And please, do not hesitate to report bugs! We'll fix them as soon as we can!

CopyBugPaste Team.