Sunsetting articy:draft 3: Looking Ahead
For many years, articy:draft 3 has been an important part of the narrative design workflows of studios around the world. It helped teams move from scattered documents toward structured narrative production, making it easier to design branching stories, manage dialogue, and keep complex narrative systems organized.
Today, as both the industry and our technology have evolved, we are announcing an important step forward:
articy:draft 3 is being removed from sale.
What This Means for Existing Users
If you are currently using articy:draft 3, nothing will change for you.
Your existing licenses will continue to work
You can keep using the software as usual
Your projects and workflows remain fully supported by the version you own
Critical technical issues will continue to be resolved should they arise.
This announcement only affects new purchases.
Why We’re Retiring articy:draft 3
When articy:draft 3 was first released, narrative pipelines in game development looked a little different from today.
Since then, production realities have changed:
Narrative content has become more systemic and reactive
Games now require stronger collaboration across departments
Teams need structured narrative data that integrates directly with their pipelines
Nearly all projects involve extensive localization, VO pipelines, and live updates
Studios want more control and flexibility for their workflows
Over time, we built articy:draft X to better address these challenges and support the growing complexity of modern narrative production.
Continuing to sell two different product generations divides development effort and makes it harder for us to deliver the improvements teams need today.
By retiring articy:draft 3 from sale, we can concentrate our efforts on advancing the platform that supports the future of narrative design.
Thank You to the articy:draft 3 Community
articy:draft 3 played a major role in shaping how many studios approach narrative design today. The feedback, creativity, and projects created with it have helped define the direction of articy:draft as a whole.
We’re incredibly grateful to everyone who built stories, worlds, and player experiences with it.
As narrative production continues to evolve, we’re excited to keep building tools like articy:draft X that help teams create ambitious interactive stories—while making the process more structured, scalable, and resilient.
