Update 0.2 is out! Thanks for being patient with us since launch. Here is the update trailer as well as a list of improvements, fixes and additions that this update brings!
https://www.youtube.com/watch?v=JDoPpuOUozE
NEW FEATURES
New enemy type
- Ranged enemy that is able to attack even when you are surrounded
- Increased verticality as enemy will attack from above you as well
New level for both Normal and Survival mode
- New environment
- New narrative hints and environmental storytelling
New loot drop system
- 1 loot box per level completed
- Potential drops will include either currency or 1 rune
- Runes will be added to your rune page
- Duplicate runes will be exchanged for currency
- Currency will be used for buying various in game items (used in a future patch)
New rune system
- Runes for both brush and sphere added
- Split into power runes and support runes
- Power runes will affect either brush or sphere
- Power runes will fundamentally change the way you play
- Only one power rune can be equipped for each hand at once
- Support runes will have various effects and could affect either or both brush and / or sphere
- Support runes will have different tiers with varying degrees of effectiveness
- Only 2 support runes can be equipped at once
- Split into power runes and support runes
New level select system
- Ability to select and replay levels from Normal mode after you beat each level
UPDATED FEATURES
UI / menu improvements / additions
- Main menu arrangement
- Level select and rune menus
Tweaks to previous levels
- Lighting changes
- Performance improvements
Tweaks to enemy spawn timers / numbers
- Tweaked difficulty with spawn numbers and attack times
Tweaks to existing gameplay numbers
- Balance changes to main brush and sphere damage and cool down times
Please check out the update and discover all the many additions that are available this patch!
Fractal Team