Developer postOriginal post (opens in a new tab)

Fractal Update 0.3 out today!

Update 0.3 finally out!

Thanks for everyone’s patience, Update 0.3 is out! Tons of new features and gameplay! Along with it is a short teaser of the new additions.

https://youtu.be/jySj73YP1Ks

NEW FEATURES

New Language Support

  • Simplified Chinese
  • Traditional Chinese

New enemy types

  • Cute, slow moving enemies but deadly once close to you
  • Stealthy enemy that will surprise even veteran brush wielders

New levels for both Normal and Survival mode

  • Many new environments and terrains to explore and conquer
  • Many new narrative hints and environmental storytelling for keen eyed
  • players

New brush and spell

  • New brush style to give you more options, this one focusing on defense
  • New spell with 2 modes, both defensive
    • First: a handheld shield that give you the ability to block and bash you enemies
    • Second: expand your shield into a large immovable phalanx shield that protects you from enemies coming from a certain direction

New enemy death visual decals

  • New visual way to see your achievements after finishing a level
    • Enemies will now leave a visual mark when they are defeated at their location of death, in conjunction with their color at the time of death

UPDATED FEATURES

Updated rune system

  • Ability to purchase existing runes using collected crystals
  • Adjusted some numbers and stats on existing runes
  • Ability to unlock newly mentioned brush and spell

Updated audio effects

  • New audio effects for newly added brushes, spells, enemies and levels
  • New audio effects have been added so that each enemy has a distinct spawn sound
  • Updated audio effects for varies events

UI / menu improvements / additions

  • Updated level select and rune menus

Tweaks to previous levels

  • Lighting changes
  • Performance improvements
  • Overall increased visual fidelity

Tweaks to enemy spawn timers / numbers

  • Tweaked difficulty with spawn numbers and attack times
  • Adjusted spawn locations for each level, taken into account newly added levels

Tweaks to existing gameplay numbers

  • Balance changes to previous brushes and sphere damage and cool down times

Please check out the update and discover all the many additions and a few surprises!

Fractal Team