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Patch Notes - 8/17/2017

Hello everyone! There’s only a week left before Shadows is formally released, and that makes this the last patch before it goes live. Thank you to everyone who helped to make this possible; the videos, the Reddit posts, and the emailed feedback have all contributed to making Shadows a better game. This patch features a few changes that had been planned for a while but never fully implemented. Now, without further ado, here are the patch notes:

Bug Fixes

  • Fixed a bug where text wouldn’t always fade out for memories.
  • Fixed a bug where completing the game would generate a black fadeout instead of a white one.
  • Fixed a bug where menu options weren’t centered.
  • Fixed a bug where "Press E" wouldn’t fade out for obelisks.

Feature Changes

  • Changed default sound levels to 80 for music and 25 for sound effects.
  • Made the boulder dragging sound effect louder.
  • Added a firefly collection sound effect.
  • Secret walls will now fade out when passing through the entrance.
  • A couple of new boulders have been added to the Far East Tunnels and a couple of smaller pathways.
  • The opening cutscene has been updated and will play as a video in-game.