Hello everyone! There’s only a week left before Shadows is formally released, and that makes this the last patch before it goes live. Thank you to everyone who helped to make this possible; the videos, the Reddit posts, and the emailed feedback have all contributed to making Shadows a better game. This patch features a few changes that had been planned for a while but never fully implemented. Now, without further ado, here are the patch notes:
Bug Fixes
- Fixed a bug where text wouldn’t always fade out for memories.
- Fixed a bug where completing the game would generate a black fadeout instead of a white one.
- Fixed a bug where menu options weren’t centered.
- Fixed a bug where "Press E" wouldn’t fade out for obelisks.
Feature Changes
- Changed default sound levels to 80 for music and 25 for sound effects.
- Made the boulder dragging sound effect louder.
- Added a firefly collection sound effect.
- Secret walls will now fade out when passing through the entrance.
- A couple of new boulders have been added to the Far East Tunnels and a couple of smaller pathways.
- The opening cutscene has been updated and will play as a video in-game.