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Patch Notes - 7/24/2017

Hello everyone! This is just a quick update with some bug fixes, polishing, and a graphical update that should help the movement of the game.

Bug Fixes

  • Fixed a bug where activating an obelisk twice in the same room would cause slanted tiles to create impassable barriers.
  • Fixed a bug where the visual tutorial would sometimes display in rooms past the tutorial area.
  • Fixed a bug where the notes in the hidden rooms wouldn't close after leaving the hidden room.
  • Fixed a bug where walking up slants could trigger a wall hang.

Feature Changes

  • Rooms now move with the player! Consequently, some of the rooms have been altered to support this effect.
  • Collision detection has been improved and should better account for falls and wall sliding.