Hello everyone! This is just a quick update with some bug fixes, polishing, and a graphical update that should help the movement of the game.
Bug Fixes
- Fixed a bug where activating an obelisk twice in the same room would cause slanted tiles to create impassable barriers.
- Fixed a bug where the visual tutorial would sometimes display in rooms past the tutorial area.
- Fixed a bug where the notes in the hidden rooms wouldn't close after leaving the hidden room.
- Fixed a bug where walking up slants could trigger a wall hang.
Feature Changes
- Rooms now move with the player! Consequently, some of the rooms have been altered to support this effect.
- Collision detection has been improved and should better account for falls and wall sliding.