Ahoy Captains!
We’re here with a major update with four significant features:
- The Core Shield bound to ship HP
- Improved Daily Quests
- Free Addons for ships
- Ship editing is now possible while searching for matches
New Feature - Core Shield
- The ship core is now protected by a regenerating shield, whose HP % is based on the HP % of the whole ship. The shield turns off once the enemy ship’s HP drops below 50 %. Without the shield, the core still has its base HP.
- If the Core Shield is damaged beyond the proportional HP of the ship, then the shield regenerates after a few seconds.
- Here are the new core HP and core shield HP stats for each class: Rookie Ship (Core HP: 160/ Shield HP: 960); Frigate (180/1200); Cruiser (300/2000), Destroyer (240/1600), Battleship (375/2500)
The goal of this feature is to discourage coring of full HP ships and focus players attention on targeting a ship's vital systems first (especially for the cruiser and battleship). For smaller classes such as the Frigate or Rookie ship, this feature should also help to increase their survivability and make them less likely to get one-shoted.
Numerical balance is based on our internal testing to account for all ship levels. We will be tweaking this feature based on your feedback. Also note that this is not the only upcoming balance change/feature. We're also working on a change of Particle Burst and other stun abilities and discussing ways to improve the energy system to discourage extreme gunbeds.
Here’s an exclusive MS Paint infographic about the new feature and its UI:
Improved Daily Quests
- Each day at 9:00 A.M. GMT, each player receives one randomly selected daily quest. Up to three quests can stack up on a player’s account, if he doesn’t complete them. After that he receives no new quests.
- There are now 5 types of daily quests available to players
Quest types:
- Play X matches; Reward = number of matches * 300 Junk.
- Get X points in one or several matches; Reward: Junk equal to points required.
- Win X matches; Reward = number of wins * 500 Junk
- Play X matches with a class; Reward = number of matches * 300 Class XP. The rewards for this type of quest increases based on you level with a class.
- Play X matches with a weapon type (Rockets, Lasers, Missiles); Reward = number of matches * 300 Junk.
- On top of that each player also receives a first win of the day quest every day rewarded by 750 Junk.
Note: All previous daily quests on your accounts have been marked as completed (with rewards!) to make space for the new ones.
New Feature - Free Addons
- Each ship now has 20 free addons available that do not count into the CPU limit. After that each addon costs 2 CPU.
- The free addon counter is right next to the free hull block counter.
Ship editing while searching for matches
- It’s now possible to edit ships, while waiting for matches with the exception of the ship you selected. The edited ship is autosaved, when a match is found.
- This feature is not available, when you’re part of a party.
Other Changes
- The Next Match option in the reward screen was removed for party play.
- Raycasts for weapon targeting have been optimized. There should not be a visible change to gameplay.
- All features from the Irish Madness event including the sale have been removed. You can look forward to future events!
That's it for this update. If you have any feedback on new features or if you notice any bugs, please let us know.
Coming up is the major feature update with new abilities, block sets, player profiles, balance features and other cool stuff!
