Hello there,
This week was really hard, because we forced with server errors at the beginning of the week and our only programmer got sick. Anyway, it looks like we could handle it and there is a small update at this week as we promised.
We have added new story mission "The Road of the Death". You ll face new enemy, Ghost Wolves, which are immune to any physical damage. So you need you use magic to kill them.
There will be new warstones with spirit of owl which will help you with this task. When the warrior standing on the warstone of owl kills a monster, he gets, apart from the reward in gold, a double mana reward. Try new stones in battle!
When you complete new mission you unlick new building in the town, the Magic Academy. You can improve the power of 4 school magic up to 150%. Sorcerer's path is getting more powerful now.
For magic upgrades you will need mana, which you can collect in the moonwell. Mana is also used in ability upgrades for units, like Heal or Crushing Strike. So, your total power is definitely getting stronger with this update.
The last new feature in this update, which people asked about it, so there is it, a daily production in the city. You can collect gold, iron, wood, mana every day in the city. The amount of resources you gather depends on the level of the building.
Gold 30 / 60 / 90
Wood 55 / 75
Iron 40 / 65
Mana 50
Also, the gold mine is now available. You can build it and improve the gold income up to 150%.
We added 4 new Steam achievements.
We fixed some bugs. There is the changelog:
- Fixed the bug, when the player couldn't learn "Memory" spell in Sorcerer's path
- Fixed the bug, when a gremlin got stuck in the first wave of Ordeal mission
- The visual bug with mithril reward in co-op mission has been fixed
We need your feedback! Tell us what you think in our community hub!
http://steamcommunity.com/app/562500/discussions/0/1327844097125877799/
If you would like us to go top of the class regardless, please give us a small review on the Steam.
Play with us,
Battlecruiser Games
